Little Pigs, Little Pigs, Let Me In
You may have noticed a locked gate just outside the Kalm Air-Raid Shelter in Final Fantasy VII Rebirth. This gate leads to the hideout of Beck’s Badasses, the motley crew of misfits first introduced in Final Fantasy VII Remake.
How To Open The Locked Gate Outside Of Kalm In Final Fantasy VII Rebirth
Before you go charging in there to beat the stuffing out of those lousy bandits, you’ll need to get your hands on the key. However, you won’t be able to open this gate until you first complete the World Intel mission Phenomenon Intel 3: Diversionary Tactics located in the wastelands to the west of Kalm for Chadley. At the end of that mission, you’ll use your Chocobo to sniff out the hastily-buried Key to Beck’s Badasses’ Hideout.
With the key to the hideout in your possession, only then will you be able to get through the locked gate outside of Kalm and reach the Area of Interest The Hideout.
We have plenty more guides to help make your time in Final Fantasy VII Rebirth‘s starting region easier. That said, be sure to check out our Grasslands Cache Locations guide, as well as how to complete the quest Where The Wind Blows.










