Christian Angeles

A screenplay and comic book writer who grew up on playing everything Blizzard and Final Fantasy, Christian is a part-time entertainment journalist who covers just about everything. He loves attending conventions, meeting fellow creatives, and of course, gaming.
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Ruin Raiders Review (PC)

Ruin Raiders Review: Raiders Of The Lost Humans          I’m usually not the biggest fan of rogue-likes. There’s just something about the repetitive grind of crawling dungeon-after-dungeon, character-after-character, that makes me feel somewhat emotionally detached from the struggle. But then I played Ruin Raiders, a tactical…
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Sheltered 2 Review (PC)

Sheltered 2 Review: Attack Of The Lack Of Potatoes It was called Wasteland. Inspired by the Mad Max franchise of movies, Wasteland was the first post-apocalyptic-themed game created for the Apple II computer and later ported to the Commodore 64 and MS-DOS. It was a text-heavy adventure game full…
bloodrayne betrayal fresh bites

BloodRayne Betrayal: Fresh Bites Review (PS5)

BloodRayne Betrayal: Fresh Bites Review: When it Rains… It Bleeds The BloodRayne franchise is almost 20 years old. It’s strange saying this aloud for this BloodRayne Betrayal: Fresh Bites review. The early 2000s were an age where Goths and leather dominatrix-suited vampires were still at the heart of the…
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Hindsight 20/20: Wrath Of The Raakshasa Review (PS5)

Hindsight 20/20 Review: Relive Your Past. Fix Your Mistakes There’s a popular saying from the book of Exodus: an eye for an eye will make the entire world blind. That the cost of revenge blinds us of the beauty of this world to see. But what if I told…

Lamentum Review (PC)

Lamentum Review: Lament And Thou Shall Be Saved!   To lament, by definition, is to express profound grief or sorrow, usually as a result of something lost. We lament over the ending of a relationship, the loss of a loved one, or in Lamentum, the loss of the survival…
blake the visual novel

Blake: The Visual Novel Review (PC)

  Blake: The Visual Novel Review: It’s Blake Both Front-To-Back   The thing about visual novels is that they are often like interactive comic books—a dalliance of art and story partnered with the element of choice. What’s great about them, is that the player is capable of unfolding different…

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