Bend Time To Solve A Mysterious Murder In Dyschronia: Chronos Alternate, Arriving On Meta Quest 2 September 22
The VR murder mystery Dyschronia: Chronos Alternate Episode I will release for the Meta Quest 2 headsets on September 22.
Developed by Japanese studio MyDearest, Dyschronia: Chronos Alternate is a sci-fi thriller that tasks players with investigating crime scenes and sneaking through the environment to unravel the secret behind a seemingly impossible crime.
“We wanted to make the best game in the world,” says Kento Kishigami, producer at MyDearest, “we started development (of Dyschronia) without any compromise in graphics, game system, motion, music, story, etc. We ignored the schedule and budget and made sure we had the best creators for each element.” He continues in a press release distributed today, “I think it’s really rare to find a game that is so dedicated to delivering such a great experience for the player. I love all of our past works, but this is the first time I have been truly moved by one.”
Dyschronia: Chronos Alternate takes place in Astrum Close, a cyberpunk metropolis where the crime rate is just 0.01%, thanks to an AI that protects the city’s residents by eradicating any desire to break the law or commit acts of violence. You play Hal Scion, an investigator with the gift of “Memory Drive,” which gives him the power to change the past and how it will change things in the present. When the city’s founder turns up dead, Hal must utilize his talents to unravel the mystery behind his untimely demise.
To celebrate its upcoming launch, a new trailer has been released showcasing Dyschronia: Chronos Alternate’s trial sections. In these sequences, Hal enters an AR space to reenact the crimes he’s investigating, find clues, and get inside the mind of the perpetrators. That said, if an anime fusion of Lawnmower Man and Ace Attorney seems up your alley, this might just be a game you won’t want to miss.
Check out the new trailer for yourself below:
“I have always been fascinated by immersive and interactive storytelling experiences,” states MyDearest Director Ao Matsuoka, “unlike previous gaming systems, VR is a medium that excels at depicting a first-person experience in a deep and natural way. We wanted to create a first-person VR game that portrays the complex intertwined subject of an ensemble drama. The whole team brought so many ideas to the table to make it as interesting as possible. We hope you enjoy Dyschronia: Chronos Alternate!”
If you like the premise but aren’t too into VR, no worries. A non-VR version of the game will be arriving on the Nintendo Switch at a later date.
So, what do you think of the look of Dyschronia: Chronos Alternate? So, do you plan to dive into the first chapter when it releases later this month? Be sure to sound off in the comments and let me know.