Pumped and Primed for Warframe: Prime Resurgence Round 2 (Limbo & Trinity)
Greetings, Tenno. The cycle of Priming continues as the next rotation for the Prime Resurgence debuts. This time around, we’re looking at Trinity Prime and Limbo Prime, along with some corresponding weapons and prime armor, as pictured below.
Do keep in mind that everything here will be purchasable with Royal Aya. In case you’d like a reminder, we covered the event in this article here for those wanting some finer details or who have only just now heard of this event. Wondering what’s what and if any of it’s worth farming for? I’ll be giving some brief overviews of the Warframes and weapons that’ll be in this round down below!
Have you ever wanted to disappear into another dimension where the baddies can’t harm you? Well, Limbo is designed exclusively around that! Limbo’s primary gimmick is focused around swapping between dimensions, and that includes doing the same to his enemies. Being in the Rift Plane dimension regenerates his energy and renders him invulnerable from all enemies (except the ones you Banish to said dimension), all done with a quick dash, making him a go-to for solo survivability. While the abilities he uses to do all of this can get complicated, it’s in the intricacies that he can maximize survivability and provide great support for teammates. Or troll them endlessly. That’s definitely a possibility when you can yeet your team into another dimension where they can’t damage enemies. Joking aside, Limbo is a very solid frame if you can take the time to work out his abilities, which I’ll have listed below. His Prime upgrade grants him +25 to Shields, Armor, and Energy.
- Health 100
- Shields 100
- Armor 125
- Energy 175
- Banish: Casts a wave of Rift energy that damages hostiles while pushing enemies and allies out of Limbo’s current plane of existence.
- Stasis: Freezes Rift-bound enemies. While active, enemy projectiles are arrested in mid-air, resuming its trajectory when stasis ends.
- Rift Surge: Surges nearby Rift-bound enemies with Rift energy. When killed, the Rift Surge is transferred to a nearby enemy outside the rift. Surged enemies that leave the Rift perform a radial Banish.
- Cataclysm: A violent blast of void energy tears open a pocket of rift plane, which can sustain itself for a short period before collapsing in another lethal blast.
The role of healer has always been a must for games focused on teamwork, and Warframe is no exception. Thankfully, Trinity is very by-the-books in helping her teammates get health, energy, and even a bit of damage resistance along the way. She’s got survivability in her abilities to keep her from taking damage and healing back up from any injuries she sustains. With a very simple but very effective kit, if you’re looking to do some solid support, you can’t do wrong with Trinity. Her Prime version gets a +25 to armor and +50 to shields, helping a bit with her lack of survivability.
- Health 100
- Shields 150
- Armor 125
- Energy 150
- Well Of Life: Create a well of life on an enemy. Allies will gain health when damaging the target.
- Energy Vampire: Allies will gain energy over time when enemies are marked with Energy Vampire.
- Link: Any damage taken while Link is active will be channeled to a nearby enemy.
- Blessing: Restore the health and shields of allies within Trinity’s Affinity aura while giving them some damage resistance.
The Pyrana Prime acts as a very gilded sawed-off shotgun that acts as a secondary firearm, and features faster reloads, longer range with less damage falloff, larger magazine size, and better critical chances. It does do less damage than the base Pyrana and fire slower, but the good news is that three kills in rapid succession grant you a secondary ethereal Pyrana Prime for six seconds, so you can go guns akimbo for a bit. I still frequently use this gun on my builds as it’s just a damn good damage dealer and doesn’t require super specific mod builds to make it functional.
- Accuracy 6.1
- Fire Rate 4
- Magazine Size 12
- Max Ammo 210
- Reload Time 1.6 s
- Total Damage 240
- Crit Chance 24%
- Crit Multiplier 2.2x
- Multishot 10 (24 damage per projectile)
You can’t go wrong with style and grace like the Destreza, so adding Prime is just worth it for any fine-arts fighter you have. On top of getting an all-around stat boost, this boasts the best critical rate you can get for any rapier in the game as of writing this. While it does take a slight hit in the attack speed department, it specializes in puncture damage, making it especially devastating to armored enemies.
- Total Damage 170
- Crit Chance 32%
- Crit Multiplier 3x
- Attack Speed 0.917
Dual Kamas Prime
While they look like sickles, these two are considered dual swords, and are actually the very first dual Prime swords to ever be introduced to the game. As with most dual swords in the game, if you pair these with Swirling Tiger as your stance, you’re gonna have a good time. Highly advise these if you’re looking for something with fast, powerful strikes.
- Total Damage 160
- Crit Chance 20%
- Crit Multiplier 2x
- Attack Speed 1.17
That’s it for this round, but keep in mind that this lineup only lasts for a week, then it’ll rotate to the next lineup in the event’s schedule, which you can see in full below.
Until next time, Tenno. Stay tuned for the latest Warframe news and guides!