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Grand Theft Auto: The Trilogy – The Definitive Edition Gets Official Release Date

Updated Grand Theft Auto Trilogy Slated for November Release

Grand Theft Auto

Following Rockstar Games’ previous update, which officially announced the existence of the long-rumored Grand Theft Auto: The Trilogy – The Definitive Edition, we now have an official release date. Thankfully, players who can’t wait to revisit the crime-ridden streets of Liberty City, Vice City, and San Andreas won’t have long to wait, as the package launches digitally on November 11, across the PlayStation Store, Xbox Store, Nintendo eShop, and the Rockstar Games Launcher. Physical releases for the Xbox Series X/S, PlayStation 4, and the Nintendo Switch are also going to be available on December 7 for all you physical media fiends out there.

As well as a release date, we also received further details on what exactly Rockstar Games has done to modernize this classic trilogy, along with screenshots and a trailer that show the visual enhancements in action.

Anyone who has recently tried to play through any of the PlayStation 2 era Grand Theft Auto titles will probably confirm that the controls are probably the biggest barrier to entry on existing versions. Mercifully, Rockstar Games has acknowledged this and has implemented updated modern controls, inspired by Grand Theft Auto V, across all three games. With this in mind, expect improvements to enemy targeting and lock-on systems, as well as updated weapon and radio station wheels which should make switching between stations and accessing firearms a lot more accessible. Anyone picking up the Switch version can also expect console exclusive enhancements, such as gyro aiming, which is always welcome, touch screen camera controls, and touch screen compatible menus.

From a visual standpoint, the enhancements go beyond the expected resolution bump, which many feared would be the extent of the update, with Grove Street Games handling the port via the Unreal Engine. The visual updates are pretty extensive, so see the full list of changes below as detailed by Rockstar Games’ latest announcement:

  • A completely rebuilt lighting system;
  • Updated shadows, weather effects, and reflections;
  • Improvements to character and vehicle models;
  • Higher resolution textures for weapons, buildings, road surfaces, and interiors;
  • Increased draw distances;
  • Smoother appearances to in-game surfaces; and
  • Improved environmental detail such as all new foliage.

Honestly, these changes go way further than I expected, and the screenshots below show just how much more depth and vibrancy has been added as a result:

 

Grand Theft Auto

The improved draw distance really lends itself to a sense of scale and place in Liberty City.

 

Grand Theft Auto

The completely rebuilt lighting engine breathing new life into the neon-soaked streets of Vice City

 

Grand Theft Auto

This shot of Los Santos at sundown again shows the dramatic impact the new lighting engine is going to have.

 

All in all, I’m pleasantly surprised at how this is all shaping up. The lack of screenshots or footage accompanying the original announcement had a lot of fans concerned that this would be a lazy port, but overall a decent amount of effort seems to have gone into bringing the classic era of Grand Theft Auto into the modern age. If you’re still in doubt, take a look at the trailer below, also released today:

 

 

Has this latest look at Grand Theft Auto: The Trilogy – The Definitive Edition done enough to sell you on this updated package of classic Grand Theft Auto titles? Let us know in the comments down below if you will be purchasing come November 11, when the game launches across PlayStation 5, PlayStation 4, Xbox Series X/S, Xbox One, Nintendo Switch, and PC.

Shane Boyle
Shane's passion for gaming began many moons ago upon receiving his first console, Sega's Master System. These days, he games across a variety of systems, though he primarily sticks to his PlayStation 5 and Series X. Despite enjoying a wide variety of genres, he has a huge soft spot for RPGs, both Western and Japanese, whilst also being a self-professed Destiny 2 addict. Outside of gaming, Shane enjoys live music (as long as it's rock or metal!) and going to stand-up comedy shows, and is also Father to a little boy who he hopes will one day be raiding alongside him in Destiny!

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