Keep On Trying
There’s plenty of rogue games out there. But I haven’t seen very many tactical rogue-likes. Which is why Evertried looks so very compelling. Developed by Lunic Games and set to be published by DANGEN in Fall 2021, it’s a really unique looking adventure. Honestly, the only game I can even compare it to is another called Plunge. But even then, Evertried exudes its own style.
For some news about the premise of the game, please keep reading:
In a world of unflinching order, The Tower is the beacon for lost souls that cannot be assigned to either eternal penitence or the afterlife. Its purpose is to provide lost souls the opportunity to prove their fate by climbing to the very top as a way of peregrinating.
Without a clear memory of what happened, you know one thing: You did not prove your worth while alive. Through your first steps in The Tower, you are faced with a mindless beast, a wolf-like creature that looks aggressive and confused. As it rushes to attack you, you find an eerie Scythe and slay the beast where it stood. You feel a strange connection to your memories getting back. The weight of the weapon. The cold decision on how to wield it. There is no doubt: You were a warrior in your past life.
Dying as a warrior is nothing strange, but warriors are received in the afterlife with glorious celebrations as they die honorably. Being tested after death could mean that your death wasn’t usual. Your death was without honor.
The quickest way to prove your value as a warrior is through combat. And the clearest way to your past is seeking the one that oversees it all, The Tower’s creator. Determined to get your answers, you begin your climb, feeling your bond with your past life strengthening as you battle, searching for your past while fighting for your uncertain future.
The premise is surely compelling. But any tactical game lives or dies by the gameplay. Below are some key details about the combat in Evertried:
Test Your Strategic Might
Hitting or defeating enemies in succession increases your Focus Level, which determines the shards you receive and unlocks special powers called Modifiers. The Focus Level goes down when you are idle or just moving, so there is incentive to keep up the action. Luring enemies to traps and getting hit by hazards will also affect the gauge, adding to the strategy.
Outsmart Enemies with Dashes and Skills
Moving strategically and attacking is vital. Close the gap with a Dash — a mechanic that allows you to move twice the distance and ignore collision, allowing you to transverse an obstacle or gain a better position. Don’t forget Skills and Modifiers– abilities and passive effects that can be equipped to create your build. Skills improve and carry over into successive runs, whereas Modifiers become stronger based on your Focus Level.
Customize Your Ascent Toward Destiny
The Tower has 50 floors divided into 5 Areas. Each area is unique and introduces new types of enemies. The higher you get in The Tower, the more complex floors will become. Each area has a Shop Floor, where you can spend shards acquired in exchange for health recovery, Skills and Modifiers. Plan accordingly to increase your chance of getting to the top.
Overcome the Guardians, Overcome Your Weaknesses
Each area ends with a Floor Guardian, a boss battle to truly prove your strategic might. Upon losing all your health, the Warrior will dissipate and lose previously acquired powers, reappearing at the First Floor to start ascending again. However, mastery in Skills will carry over into following runs. Rise again Warrior, and face your destiny.
While it’s true Evertried isn’t gonna be out for a while, there’s good news. It’s slated to release on a variety of consoles this Fall. Those include the following – PC, Switch, PS4 and Xbox One. But if you watch the trailer below, other consoles are also listed, including Xbox Series X and PS5. So eventually it sounds like it’ll be available on all consoles.
Be sure to watch the Evertried trailer below, and check out the Steam demo during DreamHack Beyond, from July 24 – 31st. And stay tuned to HPP for more news about promising indie games!