Ghostwire Tokyo Ghosts 2021, Pushed To 2022

Keeping The Team Safe


Players looking forward to digging into Ghostwire: Tokyo in 2021 will have to wait a little longer. Until sometime in 2022 to be precise.

In a Twitter post this morning, the developers at Tango Gameworks cited the need to keep their team safe as being responsible for the delay. Whether that is due to COVID, currently surging in Tokyo where the team are based, crunch, or something else is unclear. This last year has lead to a lot of changes in the industry. Safety does need to come first, though.

“We want to get the game in your hands as soon as possible so you can experience the unforgettable version of a haunted Tokyo that we’ve been hard at work building. At the same time, we’re also focused on protecting the health of everyone at Tango. Our new release window will give us time to bring the world of Ghostwire to life as we’ve always envisioned it.”


Developed by Tango Gameworks, a studio founded by Resident Evil creator Shinji Mikami, Ghostwire: Tokyo debuted at E3 2019. Since their founding in 2010, they are most known for releasing The Evil Within series. In Ghostwire: Tokyo, most of Tokyo’s residents have vanished with spirits invading the city. You’ll need to combat those spirits while figuring out what is happening.

Like Deathloop, Ghostwire: Tokyo finds itself in a slightly strange position after Microsoft’s recent acquisition of Bethesda who are publishing the title. Since Microsoft now owns Bethesda, they will effectively be publishing a PlayStation 5 console exclusive. Expect the game to hit Xbox soon after that exclusivity period ends, however. In the meantime, you can still play on PC.

Looking forward to Ghostwire: Tokyo? I know I am. This delay is a shame but we should prepare for more as the last year has provided unprecedented development challenges. We’ll have more on Ghostwire when it’s available. Until then, check out a trailer below.

Andrew Thornton
Andrew has been writing about video games for nearly twenty years, contributing to publications such as DarkStation, Games Are Fun, and the E-mpire Ltd. network. He enjoys most genres but is always pulled back to classic RPG's, with his favorite games ever including Suikoden II, Panzer Dragoon Saga, and Phantasy Star IV. Don't worry though, he thinks new games are cool too, with more recent favorites like Hades, Rocket League, and Splatoon 2 stealing hundreds of hours of his life. When he isn't playing games he's often watching classic movies, catching a basketball game, or reading the first twenty pages of a book before getting busy and forgetting about it.

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