Hello everyone, this is Cory from HPP, and today we’ll be taking a look at the latest patch announcement for No Man’s Sky called Prisms, soon to drop for PS4, PS5, and PSVR!
This rocky starter of a game has leaped from terra firma, blown past the stratosphere, and is over the moon now with the high-quality updates Sean Murray himself puts out. This most recent update is no different, ushering in many different lighting-based upgrades, quality of life features, and odds-and-ends changes. Let’s start from the top of this colorful crystal, examining the new volumetric lighting. With the right graphics cards, these can really make something as simple look like straight-up eye candy. There will also be more accuracy with reflections in the characters’ visors, in the space stations (now with some modifications and changes to better reflect these graphics), and with water.
Speaking of water, the rain will continuously coat the ground, making the environment look wet and bogged down into the soil. That won’t be the only reason to visit storm-wrought planets, either. Lightning strikes and meteor impacts will now yield special, rare minerals.
Animals will also be getting some new features, one of which is fur! So now some lucky guy out there will get to own an alien Pomeranian! The list of creatures that can be made into mounts has also been drastically increased to the point that you can ride almost any creature you see. You can take to the skies even with your alien dragonflies!
Hello Games will be experimenting with parallax occlusion mapping technology that should help with textures. I know, those are big scary words, but it’s a simple idea. It just adds a bit more “pop” to textures. Say you run your hand along something that’s supposed to be scaly. Instead of feeling like you’re rubbing a thin sheet of paper, you’d feel all the bumps and grooves with parallax occlusion mapping turned on.
A much-requested change to caves hasn’t quite made full fruition, but Sean’s promised changes, so changes we did get! The cave system has been tweaked for more variety, more flora, better bioluminescence, and more unique details and flourishes.
Finally, we’ll be seeing quality of life changes and some UI and feature updates in the No Man’s Sky Prisms update, one of those being for the photo mode. You can now adjust your bloom and field-of-depth settings for better contrast and dynamics with your photos. Planetary charts will no longer be used up if they can’t find a building, you’ll now have a UI alert for when you get new items in your inventory, and finally, it’ll be much easier on the eyes when you receive a bunch of blueprints at once. Also, getting a new freighter base now transfers your current freighter base right on over, so no more needing to rebuild from scratch. You can also now exchange nanites for blueprints at a terminal inside the Nexus.
That’s all for our overview of the No Man’s Sky Prisms update. So hop on your Playstation now and check out the newest free update to No Man’s Sky!