Genshin Impact – Battlefront: Misty Dungeon Guide

Trial And Error



Hello everyone, this is Cory from HeyPoorPlayer, bringing a little guide to Genshin Impact‘s newest event, the Battlefront: Misty Dungeon.  I’ll be looking at all of the dungeons here and easy ways to conquer them.




Genshin Impact Misty Dungeon


The goal of these dungeons is to activate three runes to access the final challenge. These runes are scattered around the map, and the ones you’re after will have a red beam of light shining skyward. When you activate them, you’ll have some enemies to defeat.




Red runes give no buffs, but you can do extra challenges for assorted buffs. You’ll have 15 minutes per dungeon, but you can increase that by doing other non-red rune challenges.

Genshin Impact Misty Dungeon columns


Along the way, you’ll come across turrets charged by an element. An element that will cause a reaction should be used, so electro to fire for Overload, or water to electro for Electro-charged, and so on.


Now, unlike other events, you aren’t taking your characters in here. You’ll have eight characters to choose from, all with their own upgraded weapons, talents, and artifacts.

Misty Dungeon Characters


As for constellation, if you have that character, it’ll base its constellation off of your character’s constellation. If you don’t have that trial character, the constellation is set to 0.

All dungeons give buffs to something from the get-go. For example, the Healing Dungeon gives a bonus to healing. There are also challenges to do that’ll give rewards like Mora or Primogems that encourage making the most of these buffs. You’ll also need to keep an eye on what enemies you’ll be facing. As you see here, this challenge will have Geovishaps, Pyroslinger Bracers, and Geochanter Bracers. For the Pyroslingers, you’ll want somebody that does water damage, like Mona or Barbara. You’ll want to bring somebody that does Geo damage or has a claymore for the Geovishaps and Geochanters, which means Noelle and Albedo would be good choices.

Healing Dungeon



The healing dungeon is fairly self-explanatory. Keep Barbara or Diona with you, remember to apply your healing both in and out of battle, and you’ll do fine. The final challenge for this dungeon has Two Mitachurls and a Pyro Abyss Mage, which are relatively easy to handle. Keep your healing up, and the rewards will be easy pickins.’


Plunge Dungeon



As for the plunge dungeon (plungeon?), there are a couple of ways to get that plunge damage to skyrocket. The first way, and the easiest, is to hit one of the wind stones that’ll be in the rune rooms. Use your glider there, take off, and wait until a bunch of enemies is below before descending.

But what if you accidentally popped that stone before you could use it? There are a couple of other ways to elevate yourself above the competition. One way is using Albedo’s flower, which, when stood upon, will lift you into the air. My favorite is using Keqing’s Lightning Stilleto, aiming it to the sky and teleporting up there before swinging down.

The final challenge has some Treasure Hoarders, an Electro Cicin Mage, and a Fatui Agent. Keep up with your plunges for the Treasure Hoarders, take them all out swiftly, then lay into the Mage and Agent when they’re apart. Mona’s decoy can aggro them together if you want to plunge on them too, but you can definitely get by beating them up like normal.


Melee Dungeon



Now for the Melee dungeon. This one’s pretty cut and dry. Make absolutely sure you bring at least one claymore user. I personally went with Noelle and Xinyan, but your call which ones you prefer, though I’d advise Xinyan just on her ability to burn through shields and thorny bramble as well as granting a shield in the process. You’ll need them for the Shieldwall Mitachurl, the Stonehide Lawachurl, and the Geochanter Bracer. For the Hydrogunners, you’ll probably wanna take Diona to freeze ’em, and for the Pyro abyss Mage, bring along either Mona or Barbara. I recommend Mona just on her decoy drawing aggro.

The final Dungeon for this has the Stonehide Lawachurl and the Stonewall Mitachurl. Keep pummeling them with claymore and geo if you got it, and this fight won’t be much harder than anything you’ve faced before.


Ranged Dungeon



This gets a bit complicated for the Ranged dungeon, but I’ve found a good winning formula using Mona and Diona. Draw them in with Mona’s decoy, then blast them with Diona’s elemental skill, or if you really want to put the hurt on them from afar, save up Diona’s elemental burst, and you can get a whole AOE of freezing people solid. Normally I’d give recommendations on who to carry for elemental weaknesses, but most of the enemies are elementally neutral. Just focus on keeping them frozen and keeping at least one person as a designated DPS if whatever you’re shooting at doesn’t want to stay still.

The final challenge for this has a single Ruin Grader. Now, normally you’d want to focus on attacking his eye, but I’ve found much better success using a claymore or a sword and hacking at his legs to knock him down. If your aim is crap like mine, keep it frozen and keep hitting it where it hurts.


Shield Dungeon


Genshin Impact Misty Dungeon 3


The shield dungeon is where I’ve found the most trouble. Geo can do good damage to the Pyro and Cryo mages, but if you want to aim for elemental weaknesses, Mona or Barbara for the Pyro, Xinyan for the Cryo. As for the Geovishaps and the Stonehide Lawachurl, just keep up with Claymore and Geo. You’ll want two shielders, so Xinyan, Noelle, Beidou, and Diona will all be good substitutes. Albedo can work for Geo, but at that point, you’re better off with Noelle since she has a shield she can proc whenever she wants so long as it isn’t on cooldown. Just as you do with healing, don’t hesitate to swap out and swap often to whoever’s got their shield ready. Even if you don’t think you need it, drop a shield anyways. Better safe than sorry.

The final dungeon is similar to the melee one, just with a Geovishap Hatchling instead of a Stonewall Mitachurl. Same rules as before, keep shielded, so you don’t get blindsided by the Hatchling, and you shouldn’t have any problems.


Elemental Dungeon


And now for the final dungeon, elemental, and my personal favorite. I could give you a long-winded tutorial here. Still, honestly, elemental reactions are so overpowered here that even Electro will give almost anything you face her a run for their money. Feel free to mix and match to whichever elements you play the best with and then go to town with their skills and bursts. If you really need the advice, shoot for Vaporize and Melt reactions. Those have been pretty well proven by the community to be the hardest-hitting elemental reactions.

The final dungeon challenge here is two Ruin Guards, no fancy tricks, no extra nonsense. Treat them like you would in the overworld, don’t stray too far, look out for them to start spinning and shove every element you can their way, and you’ll see this through to the end with hardly a scratch.

That’s all, for now, folks. Thank you for sticking through to the end of our Genshin Impact Battlefront: Misty Dungeon guide.

Cory Clark
With a passion for all things musical, a taste for anti-gravity racing, and a love for all things gacha, Cory is a joyful and friendly gamer soaking up any little gem to come to his little Midwestern cornfield. An avid collector of limited editions with an arsenal of imported gaming trinkets he's absorbed into his wardrobe, he's usually always near his trusty gaming rig if he's not on his PS4 or Xbox One. And when he's not gaming, he's watching anime off his big screen with his lap lion Stella purring away.

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