Sucker Punch Productions’ Nate Fox and Jason Connell made Ambassadors to Tsushima
This week, Hiroki Hitakatsu, the mayor of the city of Tsushima, announced that the game director and creative director of Sucker Punch Productions and the masterminds behind Ghost of Tsushima will be appointed as permanent tourism ambassadors of the real-life island.
Hitakatsu credits game director Nate Fox and creative director Jason Connell with “[exposing] the name and history of Tsushima to the whole world in a wonderful way”. He went on to remark that “even a lot of Japanese do not know the history of the Gen-ko period [on Tsushima]”, and that “when it comes to the world, the name and location of Tsushima is literally unknown, so I cannot thank them enough for telling our [island’s] story with such phenomenal graphic and profound stories.”
Indeed, Ghost of Tsushima has become a massive hit worldwide, hailed for it’s exquisite visual aesthetics and attention to detail, as well as its intricate, action-packed storytelling and compelling gameplay. Its success has resulted in a spike in grassroots interest in the real island of Tsushima, which is a sleepy island in the extreme west of the country, located between Japan and South Korea. Tsushima is unknown to many in Japan because of its remoteness, and is in fact geographically closer to the South Korean port city of Busan than it is to the Japanese mainland (one notable detail in Ghost of Tsushima is that the player can in fact see the coastline of Korea from north-facing vantage points, in sunny and clear conditions).
The ceremony, in which the pair of Ghost of Tsushima ambassadors are to be presented with an award along with a letter of recognition, will be held virtually due to the COVID-19 pandemic and resulting travel restrictions. However once travel restrictions are lifted, mayor Hitakatsu would like to extend an invitation to Fox and Connell and the entire team at Sucker Punch Productions to visit the island.