Altercations in Small Enclosures
Ah, Agent 11. Glad you’ve arrived. We have a situation on our hands that requires your specific set of talents. What talents, you ask? Why, your tactical hand to hand combat skills that seem to work best in enclosed areas, of course. You seem to have a knack for being able to make the correct moves before anyone knows what’s happening — almost as if you can stop time and prepare before the baddies even know what’s happening. We’ll need you to see this one through all the way to the end; will you be up for taking down thugs, goons, and gangsters — in style — and making it back in one piece? Excellent — we knew we could count on you!
Such is the premise of Fights in Tight Spaces, a “stylish blend of deck-building, turn-based tactics, and thrilling animated fight sequences in classic action-movie settings” according to its Steam page. Currently in development by UK-based dev team Ground Shatter with publishing being handled by Mode 7, Fights in Tight Spaces is now available for purchase as an Early Access title currently priced at $24.99. With fun gameplay that’s easy to learn yet hard to master, Fights in Tight Spaces is already shaping up to be a great experience that will please fans of many different genres.
Players will be taking on the role of Agent 11, a faceless yet stylish secret agent who knows how to pack a punch. You’ll start out by investigating small fry to work your way up to the big leagues, following the henchmen trail to see where it leads. If you can complete these missions within a certain amount of moves, you’ll be rewarded for your swift actions with money, which can be used to heal yourself at a hospital or buy and upgrade new moves.
As Fights in Tight Spaces is a card-based, turn-based game, players will draw a full hand of cards at the beginning of each turn, with each card representing an available move Agent 11 can take. He’ll need to move close enough to the baddies to be able to perform said moves, and he’ll also need enough momentum and/or combo points to use the cards. As the enclosed rooms are grid-based, it’s easy enough to maneuver around the room and get in the proper place for a smackdown, with satisfying cutscenes depicting Agent 11 showing the bad guys what’s up. After Agent 11’s turn is over, the baddies take their turn all at once; if you’ve played your cards right, the henchmen won’t be able to get their hands on you and, in some cases, may accidentally beat up or shoot each other. This is why you’re considered the big guns — you know how to play the thugs against each other, and you do it in style.
One thing I really loved about Fights in Tight Spaces is its aesthetics. The minimalism really won me over, its clean lines and use of color popping in a way not normally seen in these kinds of games. Even in its sparse approach there’s still plenty of style — I particularly enjoyed the way Agent 11 would slick back his hair before putting up his dukes. There is so much elegance in these brawls due to the clever minimalist approach, executed to perfection in all the right places.
Despite its Early Access state, Fights in Tight Spaces is already a really polished experience, and one that I enjoyed thoroughly. It takes a few tries to get used to, and the difficulty ramps up pretty quickly so there is a bit of a curve, but Fights in Tight Spaces is a smooth, bug-free experience as far as I can tell. If you’re ready to throw hands, head over to the game’s Steam page and pick up a copy for yourself!