A shooting Experience That Just Can’t Be Beat

bpm screen 1


Yeah, it was bound to happen sooner or later: a first-person shooter rhythm game. I mean, why not? What are games but a set of complex moves that can be tabulated? Either way, there’s just something trance-inducing about a beat, and aligning your movement to it. And few game genres are quite as momentum-based as first-person shooters in any case. With that in mind, we were treated to a nifty little FPS-rhythm title named BPM: BULLETS PER MINUTE.

BPM: BULLETS PER MINUTE places players in the glorious galoshes of a number of vengeful Valkyries. Your mission is to travel to Helheim and beat the “hell” out of its damned denizens. Sounds easy, right? Well, no. Despite being divine, our heroes are prone to mortal woes as much as we are. The good news is that they have a heavy arsenal at their disposal, along with some sorcerous moves and melee actions.


Blasts per minute, beats per minute, booms per minute

bpm screen 2


Action is set to a beat. If you’ve ever played games like Crypt of the Necrodancer, Bit.Trip Runner, Thumper, Guitar Hero, and other rhythmic games, you know exactly what to expect. Fire your gun and move according to the beat, and anticipate your enemy’s moves accordingly. It’s tough; one minor misstep throws off your entire plan. But, it’s still a ton load of fun, even if it gets a bit too difficult for its own good at times.

The game features random level generation. The dreaded term “roguelike” gets thrown around a lot, and likewise makes a lot of people roll their eyes, but BPM pulls it off quite well. Like other titles with the same feature, this game features individual level chunks that are assembled together in nigh-infinite ways, and these set pieces are great. I do, however, wish there was a bit more variety because the locations can seem a bit same-y after only a few plays. Given that the game is yet to have a complete release, let’s hope this will appear in future builds.


Shootin’ And Shakin’ Your Bombs And Booty.

bpm screen 3

A rhythm game worth its salt needs to have good tunes, and fortunately, BPM delivers admirably in this regard. The soundtrack is hard electro-rock that you’ll wanna listen to even when you’re not playing. Visual-wise, things are certainly striking. Everything has an overbright, highly-saturated appearance, giving the whole affair an ethereal feel with just a touch of hellish damnation. Distortion and washed-out effects all help to make you feel like you’re playing some sort of music video. It’s truly beautiful. And it makes for a fantastic show for any onlookers: this is definitely the sort of game you show off to your friends.

is a blast to play, and I thoroughly enjoyed my time with it. The game proper is set to be released on the 15th of September, 2020. There’s gonna be console ports too, which we’ll be seeing in 2021. You can wishlist the game at its official Steam page here, and you may check out the trailer below to get an idea of how crazy it is. If you’re keen on it, let us know in the comments section!


Delano Cuzzucoli
Delano is a lifelong gamer who resides in the city of Johannesburg in South Africa. He's also a political student, artist, geek, writer, historian, skeptic, linguaphile, IT nerd and electronic music fan. An eccentric lover of the strange and beautiful who is equal parts harmony and discord.

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