Prepare to party like it’s 1989 this summer with Rigid Force Redux; Check out the announcement trailer here.
German Indie publisher Headup Games today announced that Rigid Force Redux will soar onto the Nintendo Switch and Xbox One this Summer.
Developed by Ubisoft Blue Byte alumni Marcel Rebenstorf’s studio com8com1, Rigid Force Redux is the follow-up to 2018’s Rigid Force Alpha. It’s a horizontal shoot-’em-up that draws liberal inspiration from those classics that define the genre, including R-Type, Gradius, and, interestingly enough, the 1991 run-and-gun Turrican II. In the game, players will pilot a spaceship and wage war against waves of aliens, collect orbs to power up their weaponry, and Force Shards to augment your craft with specialized defensive and offensive capabilities. The game will feature hand-crafted 3D models, a fittingly 80s-inspired Synthwave soundtrack by DREAMTIME featuring Michael Chait, and detailed environments to soar through as you blast the opposition to twisted metal.
In addition to the core game mode featuring six stages to fight your way through, Rigid Force Redux will also include additional Arcade and Boss Rush Modes, 40 unlockable achievements, and the incorporation of global leaderboards.
Check out the announcement trailer for Rigid Force Redux below:
So, what do you think of the look of the game so far? Were you a fan of Rigid Force Alpha? If so, let us know in the comments section.