Resident Evil 3 Remake producer Masachika Kawata teases big changes for Capcom’s upcoming fight fest.
Without a doubt, this year’s Resident Evil 2 Remake was an outstanding reimagining of Capcom’s 1998 survival horror masterpiece. However, some might say it played it a bit too safe when sticking to its source material.
Thankfully, it looks like the recently announced Resident Evil 3 Remake will be doing a bit more to keep players on their toes when it releases next year. In the latest Capcom TV broadcast, the game’s producer Masachika Kawata said that some elements of the game may be radically different than they were in the original Resident Evil 3: Nemesis.
“One of their big goals with RE3 Remake was to make the cast of characters more interesting, and stand out as an interesting cast you care about,” Kawata said according to a summary provided by ResetEra user Dusk Golem. One of these characters who will be playing a more significant role in Resident Evil 3 Remake is Dario Rosso, who Jill first encounters taking shelter from a horde of zombies in the warehouse in Resident Evil 3. Just what kind of role he plays is still unclear. But judging from his behavior in the original game, we’re willing to bet he’ll prove to be a real headache for Jill and Carlos as they seek to escape the zombie-ravaged ruins of Raccoon City.
Additionally, Kawata revealed that the Hunter β B.O.W.s that stalked Jill through Raccoon General Hospital would also return, though they will look and behave differently this time around.
In case you’ve been hiding in the shadows from the viral undead over the past week and somehow missed it, check out the game’s announcement trailer below:
We can’t wait to see what other changes make their way to Resident Evil 3 Remake when the game releases on the PlayStation 4, Xbox One, and PC on April 3, 2020.
So, what are your thoughts on Capcom deciding to take some extra liberties with the game when compared to the Resident Evil 2 Remake? Are you excited to see what the developers come up with, or would you rather a more faithful reimagining of the 32-bit original? Let us know in the comments.