In a post-GDC interview with Polygon, ARMS producer Kosuke Yabuki discussed the trials and tribulations of creating new characters, addressing criticisms of de-emphasizing the story, and — gasp! — potential for one of the fighters to join the latest Smash Bros. game. Where to begin? We know those starving Smash fans are rabid for any info, but let’s serve ARMS fans first, shall we?
In discussing character development, Mr. Yabuki admitted the pressure of introducing new characters to the world, having briefly contemplated including fighters from familiar franchises (Yoshi, for instance, would’ve used his tongue), but is proud he ultimately chose an original direction. Moreover, some characters were easier than others — Ninjara came out relatively smoothly (“we know ninjas,” Mr. Yabuki boasts about his team), but Twintelle proved to be a problem: as she was designed without Eastern influences and primarily used her hair, the team was worried how she’d be received. Needless to say, her breakout status was “energizing” for the game’s development.
Meanwhile, in response to complaints of not fleshing out its cast, Mr. Yabuki presented a simple answer: focusing on competitive elements. To him, balancing the gameplay and crafting new characters took priority, and while he laments it sounds like an excuse, it’s a sensible one, given he had a concept to prove. However, hearing that players wanted to learn more about ARMS‘ world made him happy, and so he pointed to the upcoming graphic novel coming to America this year, where we learn Spring Man is but the third individual to bear that name.
Finally, Mr. Yabuki gets grilled about the possibility of an ARMS character popping up in Smash. He mentions that while he obviously can’t confirm that, he feels the game’s a little too young (only a year old) to be talking about such possibilities. Still, such discussion flatters him.
Surprisingly, many fans are taking his comments to mean Spring Man and co. won’t appear in the upcoming Smash Switch game; what do you, the readers, think? Was Mr. Yabuki correct to focus on gameplay instead of story? Will ARMS 2 be a reality? Let us know in the comments below!