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Hey Poor Podcast Episode 117: J. Jonah Jameson’s Tumblr

https://archive.org/download/HPPodcast117/HPPodcast%20117.mp3

“PARKER! Reblog pictures of the SPOIDAHMAN!”

album art for Hey Poor Podcast Episode 117: J Jonah Jameson's Tumblr

On this week’s episode of the Hey Poor Podcast, I “My Life Was A Mistake” Coleman is joined by Jay “Behold The Juice” Petrequin for an episode that gets into everything from the real-life implications of gamer-focused political campaigns to how Telltale’s Batman game managed to cause an international incident with Russia. No, seriously. It’s been a crazy week, but we still have time to talk about what makes Mario Odyssey so great, the hilariously bad DOOM portable port, the future of the Nintendo Switch, and how Thor Ragnarok‘s  Jack-Kirby-inspired comic book stylings might have made it the best Marvel film of all time. All this and more, only on the Hey Poor Podcast!

Games/Films/Etc of the week: Mario Odyssey, Rayman Legends Switch port, Life is Strange: Before The Storm Episode 2, Superbeat Xonic Switch port, DOOM for Switch is garbage, Nier “Automataomata”, Binding of Isaac Switch port, Thor Ragnarok (minor spoilers from 1:00:13 to 1:05:25)

Audience Questions: good creators, what Brianna Wu’s political campaign means for games, favorite hot drinks

The News: the buck-wild saga of how the Telltale Batman game caused an international incident, the SAG-AFTRA strike ends, L.A. Noire and DOOM Switch ports are way, way too large

Have a question or coded message for the Hey Poor Podcast? Send it to @LastSpaceMarine on Twitter or post on the forums!

The Hey Poor Podcast can be found and subscribed to on iTunes and Stitcher. In addition to the website, Hey Poor Player can be found in page and group form on Facebook and Twitter, creating Let’s Play and video review goodness on Youtube (which is where I normally lives), and playing away for your entertainment on Twitch.

 

I. Coleman
I Coleman believes that videogames are the most important, most fascinating, and most potentially world-changing entertainment medium today. When not saying dorky, embarrassing crap like that, I is a game designer, science fiction author, and former reviews editor for the now-defunct GamerSyndrome.com with years of experience writing for and about games.

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