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Hey Poor Podcast Episode 103: The Hey Poor Player Cinematic Universe

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“If you really cared about this podcast you would kill your dogs.”

album art for hey poor podacast episode 103: the hey poor player cinematic universe

Look into my single bloodshot eye. Are you ready to join the Hey Poor Player Initiative? I “Loudest Critic On The Site” Coleman, Jay “Corpul Forkul” Petrequin, Nathan “Anime” Terencio, and Anthony “Ubisoft CEO Yves Guillemot” Spivey certainly are, with an episode so chock-full of content that Audacity decided of its own free will to permanently delete some of our audio just to get it to the two hour mark (sorry about that.) Still, there’s a lot to enjoy, whether we’re forcing Nathan to undergo a terrible dark ritual to prove his loyalty to the show, extolling the virtues of DC’s Wonder Woman, bitching about terrible roguelikes, or giving a very in-depth explanation of how reviewers decide to give a game a perfect store. Plus: Baywatch!

Games/Films/Etc of the Week: Lock’s Quest, Disgaea 5, Of Monarchs and Men, Rising Storm 2, Alien Covenant, RiME,The Town of Light, Wonder Woman, Baywatch, Attack on Titan, The Expanse, Rezrog

Audience Questions: Favorite RTS unit, favorite computer card game, thoughts on giving a game a “perfect” score, the return of the return of food questions

The News: E3 “Predictions”, E3 not letting non-press go to the indie megabooth, Steam Direct’s $100 fee, Mario+Rabbids Kingdom Battle is getting original amiibos

Have a question or coded message for the Hey Poor Podcast? Send it to @LastSpaceMarine on Twitter or post on the forums!

The Hey Poor Podcast can be found and subscribed to on iTunes and Stitcher. In addition to the website, Hey Poor Player can be found in page and group form on Facebook and Twitter, creating Let’s Play and video review goodness on Youtube (which is where I normally lives), and playing away for your entertainment on Twitch.

I. Coleman
I Coleman believes that videogames are the most important, most fascinating, and most potentially world-changing entertainment medium today. When not saying dorky, embarrassing crap like that, I is a game designer, science fiction author, and former reviews editor for the now-defunct GamerSyndrome.com with years of experience writing for and about games.

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