“We are looking closely at any critiques as part of plotting out our plans for the future of Horizon”
Horizon Zero Dawn has enjoyed both critical and commercial success since its release last month, thanks to its combat mechanics, world, enemy design and leading lady Aloy. So this naturally means it’ll get a sequel at some point, right? Well, there’s been no official confirmation yet, but that hasn’t stopped the good people at Guerilla Games from sharing ideas for what they’d do next.
In an interview with Game Informer (which was picked up by WCCF), several members of the Amsterdam-based team were asked to share their thoughts on the game’s reception. Narrative Director John Gonzalez seemed particularly pleased with all the positive feedback:
‘We’ve been absolutely humbled by the players’ response to the story and their emotional connection to Aloy. Should a sequel happen, our number one goal would be to respect that connection by doing our utmost to create a story that resonates just as deeply.’
Game Director Mathijs de Jonge already has plans as to what could be improved in a sequel:
‘We have some ideas on how we can improve weapon/loadout switching, but I can’t share anything on this yet.’
de Jonge also addressed some of the criticisms the game received, and pretty much admits that they have plans for a follow-up:
‘That some parts don’t shine quite as brightly as others is something that was kind of inevitable due to the scope. We are looking closely at any critiques as part of plotting out our plans for the future of Horizon.’
Art Director Jan-Bart van Beek, however, knows exactly what the fans want most in a future game:
‘More machines. They are a lot of fun to design, build, animate, and play with. I wish we could have done a hundred. But reality is a harsh mistress; it doesn’t allow you to make hundreds of machines.’
Horizon Zero Dawn is available right now on PS4.