#3 Gil Brodie
Arguably, Gil may not deserve third placement on this list. While he doesn’t offer a lot in conversation options, the fact of the matter is that Gil should. Especially given how much of his personality comes through in his emails (he’s a really weird dude). Gil is only one of two gay male romance options in Andromeda, and while he’s both well voice acted and interesting in his own right, there’s so much more that the player will want from Gil upon the ending of each interaction.
Turns out, Gil is the king of poker when he isn’t writing you weird poetry. He’s also a very caring friend, especially when concerning his cohort Jill (thank the stars he wasn’t named Jack, eh?). He has a very amusing yet altogether unexplainable rivalry going on with Kallo in which they debate who has more skill in handling the Tempest. He also displays absolutely no hesitation in giving you a hard time for the fun if it.
That being said, there’s a lot left to Gil that it felt just didn’t get added into the story somehow. He’s charismatic, attractive even, and manages to build an admirable rapport with every last one of his crew members. So what exactly happened? Who can say?
Gil Brodie’s placement here is probably more a result of bias and preference than anything else, but that doesn’t mean I’m changing my mind on the matter. He deserved better than this game could give him, and we can only hope that future Mass Effect games show us more of everything Gil Brodie can do.
#2 Jaal Ama Darav
Like the rest of his people, Jaal is initially a tough cookie to crack. He is distrustful of you and those that have come with the Andromeda Initiative, and harbors doubts in your desire to defeat the kett. All of this is understandable given what his people have been going through. Since the Scourge and kett arrived in Heleus, his people have been losing a war. However, the more you do for the angara, the more Jaal begins to trust you. Through this we begin to see a personality that is not only believable but altogether wonderful. Sense of humor now included.
Strange bonding exercises with Liam aside, he immediately becomes a wonder to behold when we learn that unlike so many others we come to know Jaal is more or less a ‘nobody’. He has earned no great achievements. He isn’t altogether gifted intellectually, and isn’t even a master class soldier. It turns out, Jaal is rather self conscious about this. So much so that he even takes great strides to ensure he is welcomed as a member of the team. Jaal goes so far as to write various crew members poetry, or sew them traditional angaran clothing.
This aside, Jaal’s emotionality, his passion for helping his people, and later on his dedication to Ryder and the crew of the Tempest become some of the most endearing traits displayed amongst any of your friends through the game.
#1 Nakmor Drack
You have an army? Well we have a krogan!
When you meet Drack he’s busting up a combination of kett and remnant bots. He calls you squishy, and say he’s seen too many humans die to want to join up with you. About ten minutes later he’s feeding you old war stories on the Tempest. Congratulations! You’ve just invited the best squad mate in the game on board.
At 1,400 years old Drack is older than any asari met to date. Like any true krogan he’s still proving he’s worth his salt despite the fact that he is literally falling apart. Drack has a sense of wisdom that rivals even the level headed Urdnot Wrex from previous games; which means he has insight and opinions on just about everything Ryder does. Granted, having seen the krogan wars himself, it only makes sense.
Unlike most krogan we get to see just exactly where Drack’s soft spots reside. His granddaughter, Kesh, is the superintendent of the Nexus. When docked, Drack can be found in Kesh’s office grumbling concerns for her safety. The weather krogan is equally dedicated to ensuring the safety of his people. However, you’ll hear him express the dangers of entrusting them fully given their destructive natures.
When it comes down to it, no one on the Tempest is going to have your back like Drack. The further into the game you go, his own dedication to Ryder is evident. When the kett come screaming for the Pathfinder’s head in battle, he’s the only one that says “no one’s getting you, kid” and then bloodrages his way through the lot of them. He even trusts Ryder enough to share a very important secret at the end of the game. No spoilers here; check for yourself to find out.
In the end Drack is a krogan with hearts and brains, and it’s always a delight to see him standing tall when the smoke clears from the battlefield.
Here’s to hoping BioWare doesn’t kill him in future installments.