Hey Poor Podcast Episode 82: The 2016 Year In Review


I Has News And Jay Has Memes

Album art for Hey Poor Podcast Episode 82: The 2016 Year In Review

On this week’s episode, we start the new year as we mean to go on: with off-key singing, laughter, and deep, deep regrets. Join I “Good Ending” Coleman, Anthony “Bad Anime Consultant” Spivey, Jay “The Experience” Petrequin, and Jonathan “The British Accent Telling Us To Stop” Trussler as they do a deep dive through the biggest gaming news of 2016 and remember the year that took so much from us. We discuss the rise and fall of “The Year of VR”, how the Playstation 4 won the latest console war, consoles made of duct tape, lousy videogame movies, and so much more! Plus, tune in next week when we’ll announce HPP’s official Game(s) Of The Year.

Oh, and trust me – you’ll wanna stick around for the ending on this one.

News In Review: Oculus Rift sells out in 14 minutes, no Assassin’s Creed, the Assassin’s Creed and Warcraft films, Project Scorpio, R.I.P. Nostalrius, Tracer’s butt (sigh), how YouTube’s Content ID bot lost its mind, Disney leaving the games industry, the Coleco Chameleon, Mighty Number 9, CSGO gambling, the rise and fall of Pokemon Go, No Man’s Lies, Godus Wars and the return of Peter Molyneux, nonexistent VR sales, the mighty PlayStation 4, Mario Rabbids RPG, Nintendo Switch, Bethesda VS the gaming press, all six copies of the NES classic, D**m the Roguelike and the death of mod support, Steam is a dumpster fire

Have a question or coded message for the Hey Poor Podcast? Send it to @LastSpaceMarine on Twitter or post on the forums!

The Hey Poor Podcast can be found and subscribed to on iTunes and Stitcher. In addition to the website, Hey Poor Player can be found in page and group form on Facebook and Twitter, creating Let’s Play and video review goodness on Youtube (which is where I normally lives), and playing away for your entertainment on Twitch.

I. Coleman
I Coleman believes that videogames are the most important, most fascinating, and most potentially world-changing entertainment medium today. When not saying dorky, embarrassing crap like that, I is a game designer, science fiction author, and former reviews editor for the now-defunct GamerSyndrome.com with years of experience writing for and about games.

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