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Pokemon Sun and Moon Demo Sets Up For Greatness

Is it November yet???

 

Nintendo and Game Freak are masters of drip feeding the general public news about their critter raising franchise. After all, its been twenty years since the original Pokemon games have been released, so it stands to reason that they know exactly what makes fans around the world salivate every time a new trailer or Pokemon is teased for the next game in the franchise. Now that there is only a month away from the seventh generation of games being released, the crafty fellows at Game Freak decided to create one of the best demos of a game that I have played in years.

The demo is meaty for one thing. While it lasts around an hour and a half to go through everything, the demo shows quite a lot of the new features and tweaks that Sun and Moon will have in its repertoire. It takes place in an alternate timeline, so the small story does not have to be in the game, though it helps by giving players just a taste of how characters interact with each other  and the new group of foes by way of Team Skull. While only being in the demo for about ten minutes, Team Skull showed off more personality in their actions than the entirety of Team Flare did in Pokemon X and Y. Your rival character talks in a islander accent and seems to  just want to have a good time. It all blends together pretty darn well for a demo, and gives me high expectations for the main release.

The game also looks pretty darn good as well. Game Freak wisely turned off the 3D effects in battles so that the game doesn’t lag all the damn time like it has in previous 3DS games. The few new Pokemon that are in the demo all have great designs and make you want to catch every single one. The new mode where you can take photos of Pokemon in the wild is also featured, and it works well enough. You can use the gyroscope or the circle pad to move the camera around to get the perfect shot. The 3D is turned on here, and doesn’t have the lag that I was expecting for at all. The models are all tweaked from previous entries, and are the best looking that the Pokemon series has ever had.

Battle mechanics have been tweaked, and this may be the only issue that I had in the demo. They placement of where the Attack and items are located in battle are moved to the sides of the touch screen so that you can tap the Pokemon to see if their stats have changed. It is going to take some getting used to, though attacks will now show if they will be effective or not on a Pokemon after you have battled it once, a nice touch for those that can’t remember every one of the almost 800 Pokemon’s typing. Z-Moves are in the demo as well, and while the one that is shown off looks amazing, I wish that there was a way to fast forward or skip the animation entirely.

Pokemon Sun and Moon’s demo has one final gift for those that play every day until the game comes out. In the city, characters have events that will only activate on certain days, which will have players coming back for more. While its unknown what these are, you can safely bet that I will be checking all of these out as soon as possible. If you are a fan of anything Pokemon, or just want to try before you buy, this is a great demo to whet your appetite for the next month.

Anthony Spivey loves his handhelds. Ever since getting a Game Boy and Pokemon Blue when they came out, he has rarely set down a handheld, usually to only pick up a console controller. He is frequently on the Hey Poor Podcast, which everyone should listen to. His favorite games include Persona 3 Portable, Pokemon Silver, Sonic Advance 2, and Final Fantasy VI Advance.

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