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Monthly Archives: August 2016

THQ Nordic Gifts Titan Quest Anniversary Edition To Steam Players Today

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Titan Quest Anniversary Edition brings re-worked classic to players as free surprise on Steam Free isn’t always a good thing. After all, if someone hands you an egg salad sandwich in a truck stop restroom, or offers you a complimentary kick in the shins you might be less than inclined…
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Connecting The Pixels: No Man’s Sky

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Who Or What Is the Traveler?   Now that people have had a moment to temper their rage about No Man Sky’s gameplay it’s time to start interpreting the lore elements. Sure we could go into the nature of the enigmatic Atlas, or perhaps what the ending might really…
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Metrico+ Review (PS4)

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A Puzzle Game That Finds Its Angle   I may have the patience of a saint. There is no other reasoning I could possibly come up with as to why I like Metrico+ so much. Metrico+ is developed by Digital Dreams, and originally released back in 2014 on the…
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Radical Heroes: Crimson City Crisis Kicks off Kickstarter

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Retro returns yet again Developers Apogee Software and Mad Unicorn Games have officially announced their partnership as they kick off their Kickstarter for their latest project; Radical Heroes: Crimson City Crisis. Radical Heroes: Crimson City Crisis is set up to be a 2.5D brawler, and a love letter of sorts to the…
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Fallout 4: Nuka-World Now Available

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Rootin’, tootin’, radioactive fun! Today marks the sixth and final add-on to Bethesda’s Fallout 4, Fallout 4: Nuka-World. Once a popular amusement park based on the Fallout series fictional beverage-of-choice, Nuka-Cola, this vast area has since been worn away by the ravages (and savages) of time, ending up as a lawless city…
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Final Fantasy XIV Celebrates 3rd Anniversary

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Three years, six million players, and still going strong SquareEnix’s incredibly popular MMORPG Final Fantasy XIV has just hit its 3rd Anniversary and is celebrating in full swing – along with the game’s whopping six million paying players.  In celebration of FFXIV‘s latest anniversary, SquareEnix hosted a 14-hour broadcast, making sure to…
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