Homefront: The Revolution Releases Today

When Independence And Democracy Fall, It’s Time For A Revolution




The Greater Korean Republic may have lost the battle, but the war is still going strong in Homefront: The Revolution. Released today to North American audiences, with Deep Silver hope to revive THQ’s first person shooter. The rest of the world will have to wait for May 20th to get their hands on the game.

Homefront: The Revolution has endured quite a bit of behind the scenes hotpotatoing, being passed around from THQ’s Montreal studio to Crytek before being sold off to Koch Media. It seems to have finally found solid ground with Dambuster Studios.

Set four years after the original game, players assume the role of a resistance fighter. Outgunned and outmatched, they must fight to liberate Philadelphia from the oppressive occupying forces of the GKR. Homefront will feature an open world with a heavy focus on asymmetric guerrilla warfare and about a 30 hour single player campaign.

The sequel plans to focus more on guerrilla warfare through ambush, infiltration, and hit and run tactics. Players are tasked with building up their resistance forces and equipping them with an arsenal of improvised weapons in various safehouses. Additionally the developers have promised a dynamic world that adapts to actions carried out by the resistance.

An ‘Expansion Pass’ is currently being offered for those looking for more beyond the initial storyline. It grants players access to three upcoming expansions (two this year and a larger one in 2017).

Anyone who was disappointed by the first game’s story and only hung around for the multiplayer will be excited to hear that Homefront features a 4-player online co-operative “Resistance Mode”. Players work together to form resistance cells and complete missions. There will be six initial missions, but Dambuster have committed to additional content for at least the first year. The first of these additional free missions is expected to debut in June.

Hopefully this will be the reboot the Homefront IP needed. Sound off in the comments if you’re planning to pick this up or if you’re still feeling underwhelmed by the first game’s performance.


Joanna Mueller
Joanna is a lifelong gamer who insisted the Super Mario Bros manual was a bedtime story as a child. Video games took her to a galaxy far far away where she met and eventually married her husband. Now she reads Minecraft books to her own kiddo while finally making use of her degree to write about games like a proper adult. This is her favorite bio on the Citadel.

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