Yoshinori confirms Final Fantasy VII Remake will be “essentially be a full scale game for each part of the multi-part series”
When Square Enix announced that Final Fantasy VII, one of the publisher’s biggest and most-loved titles was going to be remade for the newest version of PlayStation 4, fans were ecstatic. Quickly however, news came about that the remake was going to be an episodic adventure, broken up into pieces. Just as fast as the news broke, many fans lambasted the decision, and were going overboard with their responses.
Square Enix has since decided to explain what was going on with the newest version of Final Fantasy VII. In an interview with Game Informer, Yoshinori Kitase, producer of Final Fantasy VII, has clarified that each of the episodes will be as long as a full game, using Final Fantasy XIII as an example of the wanted length for each part.
“It will essentially be a full scale game for each part of the multi-part series. In XIII, each instalment told the story from a different angle. It was kind of like approaching an unknown territory in a sense.” Yoshinori says, explaining the goal.
As well, in regards to changing and modernizing the classic Final Fantasy VII story, Yoshinori goes further with, “I, along with [Tetsuya] Nomura-san and [Kazushige] Nojima-san–who are involved with the remake–were also involved with the original Final Fantasy,” Kitase said. “We were the people who created it, so in that sense, we don’t think anything is untouchable. That isn’t to say we’re changing everything!”
No release date is set for the Final Fantasy VII remake, though the newest game in the franchise, Final Fantasy XV, will be out this September.