Inversus to Release on PS4

It doesn’t matter if you’re black or white! Hoo-hee!


Some welcome news has come down from the Washington state-based developers Hypersect LLC,  namely the announcement of its minimalist action-strategy game, INVERSUS, for PlayStation 4 this Spring. Ars Technica lauded the monochromatic puzzle game as one of its top 20 ” indie games to watch” last year, and it seems to have earned these plaudits by taking a simple concept and turbo-boosting it with fast-paced strategic action.

INVERSUS recalls the classic boardgame Othello, where two players turn black counters into white ones and vice versa to win. However, INVERSUS is infinitely more hectic and complex, especially since up to four players can go at it. To win, you’ll need to blast projectiles across the screen that flip the monochromatic squares in its path to the opposite colour. Since each player can only move across one colour each, you can trap your opponent in a prison of negative space to finish them off.  One player’s paths are another player’s walls. This opens up countless opportunities for strategic play and can create wildly unpredicatable matches where either player is seldom more than a single well aimed blast from getting trapped in a corner. Not only can you play against others, you can also play against the computer in an attempt to beat world records.

Hypersect LLC is the single-member indie studio of Ryan Juckett. Ryan must surely be just as manic as the game he is making, as by day he is busy developing the multi-million dollar AAA shooter: Destiny, but night he is hard at work developing INVERSUS on his own custom built engine. INVERSUS truly is one man’s labour of labour of love.  You can check out Hypersect online here and find out more information about INVERSUS here. Don’t forget to watch the pulse-pounding palette-swapping trailer below!

Jonathan is HeyPoorPlayer's token British person, so expect him to thoroughly exploit this by quoting Monty Python and saying things like "Pip, pip, toodly-whotsit!" for the delight of American readers. He likes artsy-fartsy games, RPGs and RPG-Hybrids (which means pretty much everything at this point). He used to write for He's also just realised how much fun it is to refer to himself in the third person like he's The Rock or something.

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