Xenoblade Chronicles X gives players some handy ways to keep their Monado Drives running smoothly.
Today’s Nintendo Direct was full of announcements for upcoming 2016 releases, but the remaining months of 2015 weren’t left in the dust. Xenoblade Chronicles X brings the last survivors of Earth to a new home on planet Mira on December 4th, meaning it’s time to get prepared for action, adventure, and mech piloting. A whoooooole lot of mech piloting.
Xenoblade Chronicles X is a vast game, with a world recently rumored to be larger in scale than the world maps of Skyrim, Fallout 4, Grand Theft Auto V, and several other games whose names might lead you to realize “oh crap. This thing is pretty big.” For reference to those who played the original Xenoblade Chronicles on Wii or New 3DS XL, the world map is about ten times the size of the world of the Bionis and the Mechonis. That’s right; five giants and five robots. Very big ones, at that.
In order to deal with the sheer size of Xenoblade Chronicles X, Nintendo is releasing a set of four “data packs” that can be downloaded to work in conjunction with the game. None of these map packs are required, per se, but they all help speed the game up and make sure that everything runs smoothly. The packs include the Basic, Player, Enemy and Skell packs, and each requires a solid couple of gigabytes to install.
Wii U owners can also pre-order and pre-install Xenoblade Chronicles X on their systems starting today. Doing so will automatically download the data packs along with the game, meaning that Wii U owners should double-check how much of the system’s precarious amount of disk space is free before going forward.
Xenoblade Chronicles X arrives on December 4th, bearing gifts of monsters and mecha alike.