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Author Chris Brookmyre Goes Behind-The-Scenes With Bedlam

Bedlam creator and celebrated author Chris Brookmyre offers insight into crafting the unique genre-hopping shooter

Bedlam2

 

Developer RedBedlam’s over-the-top homage to classic 90’s shooters, Bedlam entertained us with its self-aware action and cheeky writing when it released late last month. Now, the studio has released a  new behind-the-scenes gameplay video for the game offering a fresh look at the unique, genre-hopping FPS. In the video, Chris Brookmyre, acclaimed author and writer of both Bedlam the novel and the game, takes viewers on a short tour through some of the worlds seen in Bedlam, as he details his creative thought processes and giving extra details on the creation of Bedlam.

For those who’ve yet to experience the title, Bedlam is available now on the PS4 PC, and Xbox One and is priced at $19.99 in the United States.

Check out the new behind-the-scenes Bedlam footage featuring Chris Brookmyre below:

 

 

For more on Bedlam, be sure to read Jonathan’s review of the game here.

In Bedlam, players take on the role of Heather Quinn (aka Athena), a programmer at medical scanning developer Neurosphere, who finds herself transported into the world of Starfire: a nineties FPS she remembers from her teen years. Searching for an explanation and a way home, she ventures beyond Starfire to discover a vast realm of interconnected game worlds documenting the evolution of the FPS genre and of video games in general. As Athena, players move through numerous game settings while battling against a digital conspiracy that seeks to destroy the game worlds and their characters. A fast-paced and authentically unique FPS, Bedlam serves up a dizzying variety of genres from fantasy RPGs to classic 2D arcade games to WWII shooters in an innovative journey through gaming nostalgia.

 

Frank has been the caffeine-fueled evil overlord of HeyPoorPlayer since 2008. He speaks loudly and carries a big stick to keep the staff of the HPP madhouse in check. A collector of all things that blip and beep, he has an extensive collection of retro consoles and arcade machines crammed into his house. Before founding the site, Frank was a staff writer for the blogs Gaming Judgement and NuclearGeek.

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