Nordic Games shines a light on the updated visuals from Darksiders II: Deathinitive Edition
Publisher Nordic Games released a new batch of comparison screenshots today showcasing just how well the upcoming Darksiders II: Deathinitive Edition stacks up compared to the original release of the game.
Here’s what John Pearl, Design Director at Gunfire Games has to say about it: “When we thought about what we wanted to do for the “Deathinitive” edition of Darksiders 2, obviously we wanted to run in native 1080p and increase the resolution of the textures. Additionally, we decided to rewrite the renderer to be physically based like a lot of other current generation game engines. What this means visually is metal, leather, stone and skin look and respond to light as you would expect them to in the real world. This new rendering method meant we revisited every texture and surface in the game, reworking and re-authoring them for the new renderer. To take full advantage of these texture changes, we’ve also gone back and relit the entire game.”
Check out the comparison screens below:
Before:
After:
Before:
Darksiders II: Deathinitive Edition is slated to release later this year on the Xbox One, PlayStation 4 and PC. The game will feature all of the previously released DLC content, updated character and environment visuals along with a full 1080p facelift.
Stay tuned to Hey Poor Player for more as the game’s release draws near.



















