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Naruto Shippuden: Ultimate Ninja Storm Revolution Update To fix Balance and Game Mode Issues

New tweaks and balancing updates make their way to Naruto Shippūden: Ultimate Ninja Storm Revolution

Naruto Shippūden: Ultimate Ninja Storm Revolution

A slew of new changes have made their way to Naruto Shippūden: Ultimate Ninja Storm Revolution, the game’s publisher Bandai Namco Games announced today.

The CyberConnect2-developed title, which released on the Playstation 3, Xbox 360, and PC back in September, will be receiving a number of game balance adjustments to enhance the ninja action experience, along with some corrections to some of the game’s modes.

Update 1.02 is available now for Xbox 360, PS3, and Steam. You can find the full list of changes below:

Game Balance Adjustments

  • The behavior of the support characters after triggering the Co-op Ultimate Jutsu is adjusted.
  • The Chakra consumption of Ultimate Jutsu from Combo and Co-op Ultimate Jutsu from Combo is adjusted.
  • The ring-out behavior when the Ninjutsu with effects is hit in the abyss stage is adjusted.
  • The Auto Drive behavior of the Drive Type when the Storm Gauge goes from Max to 0 is adjusted.
  • The Chakra amount necessary to trigger the Support Drive 2 for the Drive Type is adjusted.
  • The gauge behavior of the Drive Type when all the support characters are defeated with the Max Storm Gauge is adjusted.
  • The effect of Chiyo’s True Awakening is adjusted.
  • The opponent’s unconscious time upon the successful knockout blow is adjusted.
  • The opponent will be blown away if the Guard Break Attack is hit while the opponent is unconscious.
  • The behavior of the Awakening Type characters when Awakened while moving is adjusted.
  • For the Ultimate Jutsu Type, the effect of the Combination Ultimate Jutsu between Ino, Shikamaru, and Choji is adjusted.
  • The ground combo first level of Sasuke (Eti. Mang. Sharingan) is adjusted.
  • For the Drive Type, the behavior of the opponent who substituted the combo support during the Attack Drive is adjusted.
  • With multiple characters, the behavior after substituting the ground combo is adjusted.
  • The behavior of the puppet characters when triggering the Co-op Ultimate Jutsu is adjusted.

Correction with Modes

  • The request menu display in the “Mecha Naruto Episode” of Ninja World Tournament is adjusted.
  • The behavior when obtaining the Ultimate Jutsu Orb and Awakening Orb is adjusted.

 

 

Frank has been the caffeine-fueled evil overlord of HeyPoorPlayer since 2008. He speaks loudly and carries a big stick to keep the staff of the HPP madhouse in check. A collector of all things that blip and beep, he has an extensive collection of retro consoles and arcade machines crammed into his house. Before founding the site, Frank was a staff writer for the blogs Gaming Judgement and NuclearGeek.

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