Blizzard offers revelations on Diablo III’s resolutions
The ever-popular Blizzard was recently told by Microsoft that Diablo III needed to up its game if it was going to see an Xbox One release. Originally set at 900p, the bar was raised for the Hack n’ Slash, loot-filled dungeon crawler to 1080p.
The information in the resolution upgrade was originally given to EuroGamer by Blizzard’s John Hight. Hight stated that Microsoft was determined to match the resolution of the Xbox One port to that of its rival; the Sony PlayStation 4.
“We did find it challenging early on to get it to 1080p,” Hight said. “That’s why we made the decision to drop to 900. That’s what we demoed and were showing around E3 time. And Microsoft was just like, ‘This is unacceptable. You need to figure out a way to get a better resolution.’ So we worked with them directly, they gave us a code update to let us get to full 1080p.”
Xbox head Phil Spencer responded to Hight’s words on Twitter, stating “we didn’t force any game to ship at 1080p. We work with devs to make the game they want to make on XB1.” Spencer continued, stating: “I just thought we could get to 1080p. If Blizzard thought it wasn’t right for Diablo they had the call on what shipped.”
Despite the near-release struggles, Microsoft remains positive, promising more 1080p games in the future. Looking at the recent Xbox One releases, they appear to be holding true to their word with Diablo III as its frontrunner.