Brave the harsh tundra as a mother lynx in Shelter 2
Indie developer Might and Delight are bringing the proud Lynx back to the gaming forefront for the first time since Atari’s ill-received handheld crashed onto retail in 1989 with Shelter 2. This sequel to the acclaimed wildlife survival game puts players in control of a mother lynx in a vast, open world. The game will be landing on Steam, GOG, and other digital platforms in this Fall.
“The essence of Shelter as a concept is keeping your family alive. But we have decided to let the animal itself set the pace and character of the gameplay. The badger translated into a slow and linear journey – with the lynx however, Shelter 2 will become a much more forceful experience, where improving your techniques for hunting prey takes a much bigger role.” says Anders Westin, CEO of Might and Delight.
In Shelter 2 players venture out into the dangerous wild from the shelter of their one place of shelter- the den. The den works as a central hub where players can store collectibles, gather their strength to brave the wild wilderness, and display their bone trophies. Additionally, the hazardous world you and your litter of cubs explore has been vastly expanded from its predecessor, offering players a great feeling of freedom and exploration as they venture through the world of Shelter 2.
“The beauty of nature goes hand in hand with its unforgiving rawness. That is central in Shelter 2, and one of the reasons we chose to make a game about a Lynx. They are in middle of the food chain, and there are far more vicious things out on the cold tundra…” says Anders Westin. We’ll be able to brave the harsh cold for ourselves later this year when the game is released.