DeNA Brings Sun-Soaked Shootouts to ’90s LA With Lawless

If you’re like me, Grand Theft Auto V may have left a bit of a mark on you. Rockstar’s crime-ridden open-world magnum opus is nearly impossible to put down, making me ache for a mobile dose of wanton urban carnage to enjoy on the go. Thankfully, developer DeNA looks to have answered the call with their just announced free-to-play, arcade-style cover-to-cover shooter, Lawless, set to blaze a trail of criminally-minded chaos across iOS devices in the near future.

Set in 1990s Los Angeles, Lawless places a strong emphasis on fast paced cover-to-cover gunplay. Players take control of a skilled professional criminal, working your way up the ladder of the seedy L.A. underworld.  The missions in Lawless take the player through levels which have all been meticulously modeled after real world locations as they run and go through a variety of daring heists such as bank robberies, assassination assignments and gang shootouts using both touch and gesture-based controls.

The game is being developed by EightPixelsSquare in cooperation with DeNA’s Scattered Entertainment studio in Stockholm, Sweden under the leadership of industry veteran and free-to-play visionary Ben Cousins. EightPixelsSquare was founded by key members of Eurocom who previously developed the critically acclaimed arcade shooter console game Dead Space: Extraction.

Lawless is an intense, skillful game designed as an ode to classic ‘light gun’ shooters and filled with the retro Californian feel of ‘90s bank robber movies,” said Ben Cousins, head of DeNA’s European studio operations and general manager of the Scattered Entertainment studio. “It’s been a great experience collaborating with the talented team involved with Dead Space: Extraction to bring a cinematic arcade shooter experience to mobile.”

Aspiring crooks looking to get their bloodstained mitts on a free in-game weapon, stop by and register on the game’s official site.

Frank has been the caffeine-fueled evil overlord of HeyPoorPlayer since 2008. He speaks loudly and carries a big stick to keep the staff of the HPP madhouse in check. A collector of all things that blip and beep, he has an extensive collection of retro consoles and arcade machines crammed into his house. Before founding the site, Frank was a staff writer for the blogs Gaming Judgement and NuclearGeek.

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