Wildstar DevSpeak: Raids

Developer Carbine Studios have kept their cards held close to their chest when it comes to talking about raids in WildStar Online. Now, the developers are finally ready to show off just what these 20-40 person assaults have in store for us in their latest DevSpeak video.

So, what makes WildStar’s raids so special? Here’s a list of features that set these massive PVE skirmishes apart from the MMORPG pack.

Telegraph Combat System – The Telegraph Combat System makes dungeons unpredictable and exciting. No website walkthrough will prepare you for the complex boss battles and randomised chaos you will face.

Teamwork – In raids you will join 20 or 40-player groups to battle through destructive environments, making teamwork essential. Whether you are dropping down a heal or grappling a team member to safety, teamwork is vital to surviving these mind-bending gauntlets.

Replayability – Sure you’ve done the impossible: cleansed the area, killed the bosses, looted the loot and killed the things. But if you wanted a static universe, you came to the wrong place! On Nexus, enemies learn from your pesky visits. Be prepared for tectonic shifts from one week to the next, with unique events and bosses available at variable times. Because the only thing better than accomplishing the ‘impossible’ is doing it repeatedly.

Loads and loads of loot! – After defeating Nexus’s toughest delegators, don’t forget their putrefying uber-corpses are loaded with desirable swag. From epic armour sets, uniquely powerful runes and elderly gems in record numbers, to artifact weapons of incomparable majesty. The goodies you’ll find on these deceased demi-stiffs will more than justify every death and bead of perspiration!

WildStar Online’s official release is just weeks away. Does this high-energy MMORPG have what it takes to reinvigorate the genre? Share your thoughts with us in the comments below.

 

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Frank has been the caffeine-fueled evil overlord of HeyPoorPlayer since 2008. He speaks loudly and carries a big stick to keep the staff of the HPP madhouse in check. A collector of all things that blip and beep, he has an extensive collection of retro consoles and arcade machines crammed into his house. Before founding the site, Frank was a staff writer for the blogs Gaming Judgement and NuclearGeek.

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