Lara Croft and The Guardian of Light

Lara Croft and The Guardian of Light

Dec 31, 2010

Chances are that if you’re a thirtysomething male gamer like myself, you remember Boob Rai, uh, Tomb Raider, being released for the original Playstation in the ’90’s. You’ll also remember Tomb Raider II. And Tomb Raider III. Then Tomb Raider: Underworld. Tomb Raider: Underwear. Tomb Raider: The Search For More Money. Tomb Raider: Look At...

The Eternal Question: Platformer vs. RPG (Part III)

The Eternal Question: Platformer vs. RPG (Part III)

Dec 30, 2010

So, what’s in a name? Now that we’re at the third part of the article let’s cover that shall we? Platformers, for those who need a strict definition, is a game in which the player navigates the hero through a relatively set path toward a certain goal. There is little room to wander from the path, and navigating through it usually involves jumping from...

X-Men Arcade Game

X-Men Arcade Game

Dec 21, 2010

Platform: XBox 360 / Playstation 3 Genre: Arcade Port Players: 6 Publisher: Konami / Backbone Entertainment Cost: 800 MS points for XBLA / $9.99 on PSN Konami hit on a good thing when they snatched up the video game rights to Teenage Mutant Ninja Turtles and put out its arcade game for it. Little did they know that they’d be setting up the gravy train for...

Retro Game of the Week: Donkey Kong Junior

Retro Game of the Week: Donkey Kong Junior

Dec 19, 2010

I can’t lie. I wasn’t a part of the golden days of arcade gaming. Hell, my birth alone in 1983 is actually the cataclysmic event that caused the video game crash of the ’80s. While the world was infatuated with that pill popping menace who gobbled up fruit and ghosts, or stopping invaders from above, I wasn’t even a twinkle in my...

The Eternal Question: Platformer vs. RPG (Part II)

The Eternal Question: Platformer vs. RPG (Part II)

Dec 19, 2010

The Rise of the FPS As we learned from Deadpixel’s Doom Retrospective a week or so back, Doom came onto the scene with a vengeance in 1993. While not the first 3D game with a first person viewpoint, it certainly was the most prolific in addition to being playable in the home. Copycats could not start fast enough, and with the popularity of the game, the...